## The Unreasonable Effectiveness of Quasirandom Sequences

I present a new low discrepancy quasirandom sequence that offers many substantial improvements over other popular sequences such as the Sobol and Halton sequences.

## Evenly Distributing Points in a Triangle.

Most  two dimensional quasirandom methods focus on sampling over a unit square. However, sampling evenly over the triangle is also very important in computer graphics.  Therefore,  I describe a simple and direct construction method for a point sequence to evenly cover an arbitrary shaped triangle.

## Going beyond the Golden Ratio.

I show that for the same reason that the golden ratio, $\phi=1.6180334..$, can be considered the most irrational number, that $1+\sqrt{2}$ can be considered the 2nd most irrational number, and indeed why $(9+\sqrt{221})/10$ can be considered the 3rd most irrational number.